Walkout Song DJ > Enhancement Requests

Announcement/Song blend

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Maestro:
I just got the beta for the Apple version, and it seemingly works.  I had asked for this I think last Spring.  Probably the biggest change I've seen yet.  This really adds to the professionalism of the performance/entertainment that's provided during the game.  Opposing teams ask me from time-to-time, what am I using to do what I do.  This will definitely increase those requests.  It also give a longer music play, which the kids really like.

UpAllnite Software:
Awesome!  I was waiting to get a little feedback from my early adopter beta testers (like you) before making a public announcement about the new Apple version beta with the mixed song and announcement.  Very glad to hear it is working for you.  I am pretty happy with how it works and sounds on both Android and Apple.  The only real drawback is that it wont work with subscription music sources like Apple Music, but I figure you really only have to buy the songs you are using for walkouts so not a huge money investment to get the professionalism you noted.

Morb1us:
I'm excited you were able to add this feature in. Now to be a little nit picky, it would be amazing if we could manually adjust the blend time between the announcement and the music starting.

For instance, I have a recorded announcement and the music is playing low behind it (which is perfect). However, when the announcement is over it takes roughly 1.5 seconds to fade the volume up on the music. Would be great to have control of this.

Still the best walkout song app.

- Morb1us

UpAllnite Software:
For purchased and imported songs, that would be possible... for Apple music songs, not so much.  Which type of songs are you blending with?

Morb1us:
Purchased imported songs. I realized that the announcement I used had a little bit of pad at the end. After trimming this, the transition is considerably smaller. However, still noticeable. The ability to adjust the fade from .25 - 1.5 I think still would be beneficial.

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