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Topics - UpAllnite Software

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Release Notes / Release Notes for version 2.1.7
« on: February 26, 2014, 10:19:44 pm »
The following improvements are included in Walkout Song DJ release 2.1.7 which was released to the app store on Feb 26, 2014.

- Provide now playing item info to lock screen and external devices so you can see what song is playing without unlocking device

- Connect play/pause/next/prev buttons from lock screen to app to allow control of pregame playlist without unlocking device

- Gather notifications into one message when multiple cloud songs are selected but cannot be added.

- Provide specific error message for cloud items and digitally protected items so the right solution can be applied.

Best Walkout Songs / Top 20 walkout songs as of February 22nd
« on: February 22, 2014, 11:29:33 pm »
*** TOP 20 Walkout Songs****  02/22/14

1.  The Man - Aloe Blacc
2.  Roar - Katy Perry
3.  Radioactive - Imagine Dragons
4.  Turn Down For What - DJ Snake & Lil Jon
5.  My Songs Know What You Did In the Dark - Fall Out Boy
6.  Thunderstruck - AC/DC
7.  Cruise - Florida Georgia Line
8.  Ladies and Gentlemen - Saliva
9.  Crazy Train - Ozzy Osbourne
10. Dark Horse - Katy Perry
11. Enter Sandman - Metallica
12. Down With the Sickness - Disturbed
13. I Can't Stop - Flux Pavilion
14. Power - Kanye West
15. Hells Bells - AC/DC
16. Bad To The Bone - Goerge Thorogood
17. Loose Yourself - Eminem
18. Hall Of Fame - The Script
19. We Own It (Fast & Furious) - 2 Chainz & Wiz Khalifa
20. Berserk - Eminem

To prevent incoming calls from interrupting Walkout Song DJ, you will need to do the following steps:

- open your iPhone settings app
- tap and open the 'Do Not Disturb' option page
- set the 'Manual' option at the top of the page to ON (moon icon appears on notification bar)
- set the 'Silence' option at the bottom of the page to 'Always' so it will block calls when the phone is locked or unlocked.
- set the 'Allow calls From' option to 'No One' so it does not allow calls from your favorites to get through.

That should do it.

Of course, don't forget to turn the 'Do Not Disturb' option back to on when you are finished with the game so you don't miss calls :)

Release Notes / Release Notes for version 2.1.6
« on: February 17, 2014, 07:18:05 am »
The following improvements will be included in Walkout Song DJ release 2.1.6 which was submitted to the app store for approval on Feb 12, 2014.

- Reworded song not found error message to describe how to download and use the iTunes cloud items that generate this message.

- Fixed crash bug on rapid flip flop of pages on the walkout song view page.

- Corrected tracking of the team page indicator if a slide to the next page is started but not completed.

News / Topped the 100 units sold mark
« on: February 15, 2014, 12:15:36 am »
Walkout Song DJ has topped the 100 units sold mark as of February 14th, 2014.

The app has been purchased in 22 states and 4 foreign countries.  The state with the most sales by far has been Texas, followed by Georgia and Florida.

With all those sales, it is amazing that there has not been a single positive review. 

The sales trends are definitely in geographic clumps so it is apparent the app is spreading by word of mouth to friends.  If you like it enough to tell your friends, please take just a couple minutes to put a review on the app store :)

Yes, you can edit the player names, player numbers, and situation names by simply tapping on them in the grid and using the popup keyboard to make changes.

You do not need to press the edit button before doing these in-place edits.

The edit button is only needed to delete entries or to rearrange them.

Release Notes / Release Notes for version 2.1.5
« on: February 07, 2014, 11:32:36 am »
The following improvements will be included in Walkout Song DJ release 2.1.5 which was released on the app store on Feb 11, 2014

- Fix jumpy thumb slider in cue select view when dragging the slider during playback.
- Avoid crash when song removed from device by iTunes sync with the cue select view open.
- Use alternate method to retrieve song artwork for pregame view.  Should result in more artwork being available.
- Add more descriptive error message for songs that have valid links in iTunes library but have no audio tracks that can be decoded by the iOS libraries used by the application.
- Fix layout issue with song name and title overlapping in pregame view on iOS version 6, iPod devices.

Walkout Song DJ will let you add a song if it has a valid file path in your iTunes library.

Sometimes a song can have a valid file path on the device, but apparently cannot be read by the iOS libraries used by the program. 

We did not encounter any of those songs in the testing of the application, but this scenario has been reported by a few users.

In versions prior to 2.1.5, these unplayable songs presented an error message box saying that the file can't be found on the device. 

That message was misleading and was fixed in version 2.1.5 to present a new error message explaining the actual problem of an audio file with audio tracks that cannot be read.

If you do encounter such a file and would like us to diagnose the actual problem so you could possibly use the song, then please post a link to the file or send a PM to the "UpAllnite Software" and we will take a look. 

Yes, you can change the default duration for the walkout song view and the inning break view. 

If you go to the settings applet for your device, you should see an icon for Walkout Song DJ settings.  Tap that icon and it should bring up selectors for the default duration controls.
The installation defaults are 11 seconds for walkout songs and 120 seconds between innings, but you can pick a default anywhere from 7-20 seconds for walkouts and 70-160 seconds between innings. 

If you have a need for a value beyond those ranges, please post here and we can try to add that option in future versions.

The songs that generate the 'Song Not Available' popup are either cloud songs or digitally protected.   

Walkout Song DJ cannot play digitally protected songs because it does not have access to the encryption keys. 
iTunes does provide a method to re-download these older protected songs in the new rights free format if the song is still available on iTunes and if the original purchase is listed under your iTunes account.  Please consult Apple Support documentation for details.

Walkout Song DJ also cannot play the iCloud items directly.

These are items that you bought (probably on another device) but have not downloaded to the device you are using. You should be able to open your iTunes app on the current device and click on the cloud icon to download those songs locally. Once the cloud items are downloaded, you can add them to Walkout Song DJ and they will play normally.

It actually doesn't make too much sense to try to set a cloud item for a walkout song.  The batter would get a little annoyed waiting for their song to start streaming  :)

Release Notes / Release Notes for version 2.1.4
« on: January 18, 2014, 09:18:18 am »
The following improvements will be included in Walkout Song DJ release 2.1.4 which was submitted to the app store for approval on Jan 18, 2014.

- added support for cue, duration, and gain on the pregame play list.  Click the detail button to the right of each entry to access the configuration.

-Fixed a crash bug on relaunch of the app with player or situational entries that did have a song assigned.  Clicking the detail button, or cue select on these entries would crash the app.

-The current team indicator on the player song view screen would lose it's place if you switched to and back from one of the other tab views while a secondary team was selected on the player song view.

Release Notes / Release Notes for version 2.1.3
« on: January 16, 2014, 07:39:01 pm »
The following improvements were included in Walkout Song DJ release 2.1.3 which was released on the App Store on January 16th, 2014.

-Improve error handling in custom audio bias and fade filter when encountering corrupt audio files.

-Improve alignment of some table view controls on various devices.

-Allow selection of cloud items for the pregame and inning break views, but provide an error message indicating the songs need to be
downloaded locally before they can be added to the respective view.

-Correct the support link on the App config page to avoid truncation to ... on iphone and ipod screens.

Release Notes / Release Notes for version 2.1.2
« on: January 07, 2014, 07:19:21 am »
The following improvements will be included in Walkout Song DJ release 2.1.2 which was submitted to the app store for approval on Jan 7, 2014.

-Fixed a crash bug reported in the field involving songs added to the pregame view with Artwork in native iTunes format.
 This bug resulted in a crash when the songs were added and then anytime the pregame view was selected in subsequent app launches.

-There were also occasions where it appears the song name could not be determined. 
 In these cases, the app will now show 'untitled' rather than a blank.

Release Notes / Release notes for version 2.1.1
« on: January 04, 2014, 09:53:57 am »
The following improvements will be included in Walkout Song DJ release 2.1.1 which was submitted to the app store for approval on Jan 3, 2014.

- fixed Pregrame playlist not playing the next item if that item was off screen.
- fixed some top of screen play button status inconsistencies
- fixed top of screen play button looks disabled on ios 6 devices
- fixed hang bug that would occur if the app entered background mode while a song was paused
- improved performance of scrolling through long lists of songs by caching UI objects
- improved performance of scrolling through long lists of songs by avoiding layout of controls if dimensions have not changed

At this time, there is no Android version of Walkout Song DJ...

The original target for Walkout Song DJ was the iPod and iPad because the iTunes music library makes a great existing source for the Walkout music.

It would not be very difficult to port the code over to Android so it could be done if there is enough demand.

Please comment on this thread if you are part of the demand for an Android version.

When enough demand is demonstrated, it will be created.

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